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Codemasters Reveal: Bodycount

Bodycount comes to you fresh from the GDC 2010 conference and while promising to ‘redefine the first person shooter genre’, its hard not to scoff thinking we’ve heard it all before. However Bodycount comes from the makers behind the late xbox 360 title called ‘BLACK’. While it was very well received, BLACK seemed to arrive too little; too late. Codemasters is trying to change that and while its early days to overly judge Bodycount, Codemaster’s seem to enjoy digging a hole they can’t climb out of when it comes to shooters, promising things they never delivered on. Here is the full press release from Codemasters, and the two released shots from the early build of the game:.

“Ripping apart the FPS in an orgy of bullets and destruction, Bodycount™ is the new game in production at Codemasters Studios Guildford.

Designed by Creative Director Stuart Black (co-creator and designer of Black, 2006), Bodycount is being created for the Xbox 360® and PlayStation®3 and scheduled for release early next year.

In Bodycount you become ensnared in a clandestine global power struggle as a powerful combat asset with a green-light to eliminate enemies known only as ‘Targets’ on behalf of the ‘Network’. Equipped with a mouth-watering selection of contemporary weapons, you and opponents tear through destructible cover to execute explosive kills in a shreddable world where operatives are encouraged to leave no witnesses. Complimented by online multiplayer and co-operative game modes, Bodycount will blast outrageous action and spectacular fire-fights from both barrels.

“We’re all massive FPS fans,” said Stuart Black, Creative Director on Bodycount “and believe that there’s room for a refresh of the shooter experience. If Race Driver: GRID™ was all about the purity of racing, then everything in Bodycount is absolutely centred on the bullet and its impact on the world. Our shredding tech enables us to create a different kind of gameplay, where players and AI can’t hide behind indestructible cover and rely on whack-a-mole mechanics. Here the environment is constantly changing as the game world is shot to hell; it’s going to be a huge amount of fun.

Bodycount comes to you fresh from the GDC 2010 conference and while promising to ‘redefine the first person shooter genre’, its hard not to scoff thinking we’ve heard it all before. However Bodycount comes from the makers behind the late xbox 360 title called ‘BLACK’. While it was very well received, BLACK seemed to arrive [...]

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