Peggle arrives on PSN

Sony have announced that Peggle and Peggle Nights will be arriving on the PSN at any moment. The full game of Peggle will cost £6.29 and the Peggle Nights add on will cost £3.19.

“Peggle has become a cult gaming phenomenon, blowing away our original expectations for the game,” stated Ed Allard, vice president of strategic development at PopCap. “We are delighted to bring Peggle to the PlayStation Network in Europe – with these latest game installments, we’re delivering even more features that appeal to Peggle enthusiasts, competitive multiplayer experiences and community elements that the PlayStation Network community really enjoy.”

The PSN version of Peggle will also allow you to upload the replays of your best shots straight onto YouTube, something I personally think is a nice little feature. Some of the shots that are pulled off are at times mind blowing.

If you haven’t played Peggle yet then where have you been? It quite simply is a fantastic game that is strangely addictive, but just as annoying and frustrating at the same time. If it wasn’t for Bioshock 2, I’d be playing this right now!

SAN DIEGO, Calif. – February 18, 2010 – Sony Online Entertainment LLC (SOE) today announced the impending release of PopCap’s blockbuster franchise Peggle™ and Peggle Nights add-on pack for the PlayStation®Network in Europe. A cult favorite among hardcore gamers and casual players alike, Peggle and the Peggle Nights add-on pack are scheduled for release on February 11th and can be purchased from the PlayStation®Store for £6.29 and £3.19 respectively.

Since its introduction in February 2007, the Peggle series – inspired by the classic gameplay of pinball, pool and pachinko – has been downloaded more than 60 million times for PC/Web and has garnered more than a dozen awards from leading industry critics. After launching on the PlayStation Network (US) earlier this year, Peggle again received top accolades, becoming an instant best-seller with the addition of its wildly popular, multiplayer Peg Party mode.

“Peggle has become a cult gaming phenomenon, blowing away our original expectations for the game,” stated Ed Allard, vice president of strategic development at PopCap. “We are delighted to bring Peggle to the PlayStation Network in Europe – with these latest game installments, we’re delivering even more features that appeal to Peggle enthusiasts, competitive multiplayer experiences and community elements that the PlayStation Network community really enjoy.”

The PlayStation Network adaptation of Peggle brings all the engaging gameplay action of the original PC version, including 55 levels of ball-bouncing madness, 10 unlockable Peggle Masters, Quick Play mode, Duel mode, and 75 Challenge mode levels. For non-stop competitive action, players can choose from two multiplayer options: two-player Duel mode, or Peg Party mode, where up to four players can compete against one another simultaneously.

Peggle Nights, the award-winning follow up to Peggle, transports players into the ‘dream worlds’ of each of the Peggle Masters. With five beautifully rendered and themed levels for each character’s secret dreams and aspirations, Peggle Nights also introduces Marina, an eleventh Peggle Master. The Peggle Nights add-on* for PlayStation Network allows players to enjoy all the levels and challenges in the original PC version of the game and more: 60 levels of Peggle Nights content in the exclusive multiplayer modes; Peggle Nights Adventure mode, including the Nights story; 60 Peggle Nights Challenges; the trophy room; adventure statistics; and three new PlayStation Network trophies.

Additionally, the PlayStation Network adaptations of Peggle and Peggle Nights offer Remote Play capability and XMB™ support, allowing gamers to stream their own music during gameplay as well as view and play Peggle and Peggle Nights on the PSP® (PlayStation®Portable) system and PSP® (PlayStation®Portable) go system. Players can also take advantage of YouTube integration to upload and share replay videos of their best and wildest shots and scores.

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